- #OFFWORLD TRADING COMPANY HQ TYPES UPGRADE#
- #OFFWORLD TRADING COMPANY HQ TYPES SERIES#
- #OFFWORLD TRADING COMPANY HQ TYPES FREE#
The Robotics HQ is the only HQ that does not need life support.Īsset value plays a large role in calculating a player's share price. These resources are water, food, and oxygen.
#OFFWORLD TRADING COMPANY HQ TYPES SERIES#
Life support is a series of resources needed to support life in a HQ.
Both Nomadic HQs block tiles around the HQ buildings.
With the exception of Nomads, tiles closest to the HQ are blocked for 80 seconds, while the furthest tile is blocked for 20 seconds. The Robotic HQ gives you double this bonus.Īfter founding, other players may not claim resources or ice up to four tiles around your HQ for a set period of time. A high resource tile gives you +20, a medium +15, and a low +10. Lets Play Offworld Trading CompanyIn this episode we continue with the Tutorial series, this time focusing on the Scientific faction and introduction to ad. Whenever you found an HQ, any resources underneath your HQ are removed and added to your stockpile. The other four HQs are included in the base game. † The Elite and Nomadic HQs were added via the Jupiter's Forge Expansion pack.
#OFFWORLD TRADING COMPANY HQ TYPES FREE#
Manufacturing Buildings can directly utilize resource deposits when placed on that tile ° Patents research +50% faster ° Free Goon Squad. No HQ life support cost ° Units use Power instead of Fuel ° Double bonus from resource tiles under the HQ ° Extra adjacency bonuses for input resources ° Halved Aluminum consumption for buildings and HQ upgrades.īuildings use Carbon instead of Steel ° Learn about market news events earlier ° Can use Black Market more frequently ° Resources do not diminish (Io or Ceres only). You have to prospect for resources, claim land (the game is tile-based), then build your mines, quarries and factories. +1 HQ structure placement ° +1 return claim per HQ level ° Starts with 0 resources. Offworld Trading Company is set on a future Mars, with colonies being built and companies competing to mine resources and manufacture products to supply those colonies and the offworld markets.
#OFFWORLD TRADING COMPANY HQ TYPES UPGRADE#
+1 claim per HQ upgrade ° Buildings cost 50% Steel ° Units move 50% faster (fuel costs -33%).
+1 starting claim ° +2 starting shares of stock ° Advanced buildings can be built one HQ level earlier and are enhanced. Continued abuse of our services will cause your IP address to be blocked indefinitely.There are six types of HQs in Offworld Trading Company. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. There was a lot more to the Red Disaster than bad luck and failed networks. Each leader comes with a set of unique starting perks and begins the campaign with one of the 4 main HQ types. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. The single player campaign in Offworld Trading Company introduces the leaders of the 4 companies that are duking it out for control over Mars. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
Expansive Headquarters consume half the steel compared to other companies, which means they are in a good position to take advantage of building an Offworld Market early in order to net insane profits.